// Created by Crowbar 0.71
====== File Size ======
	2,248,780
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,295 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,296 - 23,743 theMdlFileData.theBones 92
	23,744 - 27,147 theMdlFileData.theAttachments 37
	27,148 - 27,159 theMdlFileData.theHitboxSets 1
	27,160 - 27,251 [ERROR] Unread bytes (non-zero) [ 4D 4E 59 58 55 52 0C 03 5B 09 0B 4C 4F 05 06 07 53 54 56 57 4A ... ]
	27,252 - 35,807 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 93
	27,253 - 27,256 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	27,257 - 27,259 anAnimationDesc.anAnimation [@ref] alignment [ E7 09 00 ]
	27,260 - 27,343 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,344 - 27,359 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	27,360 - 27,436 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 21 00 00 00 ... ]
	27,437 - 27,440 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	27,441 - 27,443 anAnimationDesc.anAnimation [ads_out_anim] alignment [ E6 09 00 ]
	27,444 - 27,528 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,529 - 27,532 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	27,533 - 27,535 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ E6 09 00 ]
	27,536 - 27,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,620 - 27,629 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	27,630 - 27,632 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	27,633 - 27,634 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,635 - 27,638 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	27,639 - 27,639 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 ]
	27,640 - 27,712 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 2C 44 00 00 00 00 00 00 00 ... ]
	27,713 - 27,716 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	27,717 - 27,719 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ E5 09 00 ]
	27,720 - 27,804 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,805 - 27,808 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	27,809 - 27,811 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ E5 09 00 ]
	27,812 - 27,895 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,896 - 27,911 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	27,912 - 27,915 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	27,916 - 27,988 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 A8 62 00 00 00 00 00 00 00 ... ]
	27,989 - 27,992 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	27,993 - 27,995 anAnimationDesc.anAnimation [run_anim] alignment [ E4 09 00 ]
	27,996 - 28,079 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,080 - 28,089 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	28,090 - 28,093 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	28,094 - 28,095 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 ]
	28,096 - 28,172 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B0 6F 00 00 00 ... ]
	28,173 - 28,176 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	28,177 - 28,179 anAnimationDesc.anAnimation [walk_anim_static] alignment [ E4 09 00 ]
	28,180 - 28,264 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,265 - 28,268 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	28,269 - 28,271 anAnimationDesc.anAnimation [walk_anim] alignment [ E4 09 00 ]
	28,272 - 28,355 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,356 - 28,365 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,366 - 28,369 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	28,370 - 28,371 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 00 ]
	28,372 - 28,448 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 84 00 00 00 ... ]
	28,449 - 28,452 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	28,453 - 28,455 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ E3 09 00 ]
	28,456 - 28,724 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,725 - 28,728 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	28,729 - 28,731 anAnimationDesc.anAnimation [idle_anim] alignment [ E2 09 00 ]
	28,732 - 28,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,817 - 28,820 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	28,821 - 28,823 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ E2 09 00 ]
	28,824 - 28,907 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,908 - 28,935 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,925 - 28,926 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,927 - 28,930 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	28,931 - 28,931 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 ]
	28,932 - 29,000 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 14 F3 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,001 - 29,004 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,005 - 29,007 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ E1 09 00 ]
	29,008 - 29,092 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,093 - 29,096 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	29,097 - 29,099 anAnimationDesc.anAnimation [idle_check_anim] alignment [ E1 09 00 ]
	29,100 - 29,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,184 - 29,205 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	29,198 - 29,199 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,200 - 29,228 [ERROR] Unread bytes (non-zero) [ 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 07 01 00 00 ... ]
	29,229 - 29,230 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,231 - 29,234 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	29,235 - 29,235 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 00 ]
	29,236 - 29,276 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,277 - 29,280 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	29,281 - 29,283 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ E0 09 00 ]
	29,284 - 29,367 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,368 - 29,389 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	29,382 - 29,383 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,384 - 29,403 [ERROR] Unread bytes (non-zero) [ 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 88 28 01 00 ]
	29,404 - 29,405 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,406 - 29,409 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,410 - 29,411 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ]
	29,412 - 29,460 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,461 - 29,464 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	29,465 - 29,467 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ E0 09 00 ]
	29,468 - 29,552 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,553 - 29,556 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	29,557 - 29,559 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ DF 09 00 ]
	29,560 - 29,643 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,644 - 29,659 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	29,657 - 29,658 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,658 - 29,659 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,660 - 29,663 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	29,664 - 29,736 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 24 3E 01 00 00 00 00 00 00 ... ]
	29,737 - 29,740 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,741 - 29,743 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ DF 09 00 ]
	29,744 - 29,828 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,829 - 29,832 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	29,833 - 29,835 anAnimationDesc.anAnimation [@reload_seq] alignment [ DF 09 00 ]
	29,836 - 29,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,920 - 29,941 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	29,942 - 29,988 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 80 86 01 00 00 00 00 00 00 00 00 ... ]
	29,989 - 29,990 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,991 - 29,994 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	29,995 - 29,995 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 00 ]
	29,996 - 30,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 ]
	30,013 - 30,016 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list)
	30,017 - 30,019 anAnimationDesc.anAnimation [reload_late2_anim] alignment [ DE 09 00 ]
	30,020 - 30,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,105 - 30,108 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	30,109 - 30,111 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ DE 09 00 ]
	30,112 - 30,195 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,196 - 30,211 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	30,212 - 30,288 [ERROR] Unread bytes (non-zero) [ 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 02 02 00 00 ... ]
	30,289 - 30,292 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	30,293 - 30,295 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ DD 09 00 ]
	30,296 - 30,379 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,380 - 30,395 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	30,396 - 30,472 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A4 3F 02 00 00 ... ]
	30,473 - 30,476 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,477 - 30,479 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ DD 09 00 ]
	30,480 - 30,564 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,565 - 30,568 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] (unused empty data structure at the end of the list)
	30,569 - 30,571 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] alignment [ DC 09 00 ]
	30,572 - 30,655 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,656 - 30,665 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	30,666 - 30,668 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	30,669 - 30,670 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,671 - 30,674 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	30,675 - 30,675 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 00 ]
	30,676 - 30,748 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 50 96 02 00 00 00 00 00 00 ... ]
	30,749 - 30,752 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,753 - 30,755 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ DC 09 00 ]
	30,756 - 30,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,841 - 30,844 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	30,845 - 30,847 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ DC 09 00 ]
	30,848 - 30,931 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,932 - 30,953 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	30,954 - 31,024 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 FC EC 02 00 00 00 00 00 00 00 00 ... ]
	31,025 - 31,028 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,029 - 31,031 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ DB 09 00 ]
	31,032 - 31,036 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 ]
	31,037 - 31,038 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,039 - 31,042 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	31,043 - 31,043 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 00 ]
	31,044 - 31,116 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 A0 2C 03 00 00 00 00 00 00 ... ]
	31,117 - 31,120 anAnimationDesc.anAnimation [reload_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,121 - 31,123 anAnimationDesc.anAnimation [reload_late2_crouch_anim] alignment [ DB 09 00 ]
	31,124 - 31,207 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,208 - 31,223 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	31,224 - 31,300 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 69 03 00 00 ... ]
	31,301 - 31,304 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,305 - 31,307 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ DA 09 00 ]
	31,308 - 31,392 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,393 - 31,396 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,397 - 31,399 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ DA 09 00 ]
	31,400 - 31,483 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,484 - 31,499 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	31,500 - 31,576 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 E5 03 00 00 ... ]
	31,577 - 31,580 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,581 - 31,583 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ DA 09 00 ]
	31,584 - 31,667 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,668 - 31,677 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	31,678 - 31,680 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,681 - 31,682 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,683 - 31,686 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,687 - 31,687 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] alignment [ 00 ]
	31,688 - 31,760 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 2C 4B 04 00 00 00 00 00 00 ... ]
	31,761 - 31,764 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,765 - 31,767 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ D9 09 00 ]
	31,768 - 31,852 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,853 - 31,856 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,857 - 31,859 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ D9 09 00 ]
	31,860 - 31,943 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,944 - 31,959 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	31,960 - 31,963 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,964 - 32,036 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 68 C7 04 00 00 00 00 00 00 ... ]
	32,037 - 32,040 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	32,041 - 32,043 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ D9 09 00 ]
	32,044 - 32,128 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,129 - 32,132 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	32,133 - 32,135 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ D8 09 00 ]
	32,136 - 32,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,220 - 32,229 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,230 - 32,233 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	32,234 - 32,235 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ]
	32,236 - 32,312 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F4 01 05 00 00 ... ]
	32,313 - 32,316 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	32,317 - 32,319 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ D8 09 00 ]
	32,320 - 32,404 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,405 - 32,408 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	32,409 - 32,411 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ D8 09 00 ]
	32,412 - 32,495 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,496 - 32,505 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	32,506 - 32,509 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	32,510 - 32,511 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 00 00 ]
	32,512 - 32,588 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 1A 05 00 00 ... ]
	32,589 - 32,592 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	32,593 - 32,595 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ D7 09 00 ]
	32,596 - 32,679 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,680 - 32,683 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	32,684 - 32,687 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	32,688 - 33,048 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,049 - 33,052 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	33,053 - 33,055 anAnimationDesc.anAnimation [@draw_seq] alignment [ D6 09 00 ]
	33,056 - 33,140 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,141 - 33,144 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	33,145 - 33,147 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ D5 09 00 ]
	33,148 - 33,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,232 - 33,261 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	33,262 - 33,265 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	33,266 - 33,267 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 06 00 ]
	33,268 - 33,324 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,325 - 33,328 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,329 - 33,331 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ D5 09 00 ]
	33,332 - 33,416 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,417 - 33,420 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	33,421 - 33,423 anAnimationDesc.anAnimation [@raise_seq] alignment [ D4 09 00 ]
	33,424 - 33,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,508 - 33,537 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,538 - 33,541 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	33,542 - 33,543 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 06 00 ]
	33,544 - 33,600 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,601 - 33,604 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	33,605 - 33,607 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ D4 09 00 ]
	33,608 - 33,692 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,693 - 33,696 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	33,697 - 33,699 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ D4 09 00 ]
	33,700 - 33,783 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,784 - 33,807 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,807 - 33,808 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,809 - 33,812 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,813 - 33,815 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ 00 00 00 ]
	33,816 - 33,876 [ERROR] Unread bytes (non-zero) [ F8 6E 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,877 - 33,880 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	33,881 - 33,883 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ D3 09 00 ]
	33,884 - 33,967 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,968 - 33,997 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,998 - 34,001 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	34,002 - 34,003 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 06 00 ]
	34,004 - 34,060 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,061 - 34,064 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,065 - 34,067 anAnimationDesc.anAnimation [@holster_seq] alignment [ D2 09 00 ]
	34,068 - 34,152 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,153 - 34,156 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,157 - 34,159 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ D2 09 00 ]
	34,160 - 34,243 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,244 - 34,267 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	34,268 - 34,271 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	34,272 - 34,336 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 CC C4 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,337 - 34,340 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	34,341 - 34,343 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ D2 09 00 ]
	34,344 - 34,428 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,429 - 34,432 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	34,433 - 34,435 anAnimationDesc.anAnimation [@sprint_seq] alignment [ D1 09 00 ]
	34,436 - 34,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,520 - 34,543 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,544 - 34,547 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	34,548 - 34,612 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 B8 FC 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,613 - 34,616 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	34,617 - 34,619 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ D1 09 00 ]
	34,620 - 34,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,705 - 34,708 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	34,709 - 34,711 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ D0 09 00 ]
	34,712 - 34,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,796 - 34,813 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,814 - 34,818 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	34,819 - 34,820 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,821 - 34,824 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	34,825 - 34,827 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 00 00 00 ]
	34,828 - 34,888 [ERROR] Unread bytes (non-zero) [ F4 31 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,889 - 34,892 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	34,893 - 34,895 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ D0 09 00 ]
	34,896 - 34,980 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,981 - 34,984 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	34,985 - 34,987 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ D0 09 00 ]
	34,988 - 35,071 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,072 - 35,101 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,102 - 35,105 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	35,106 - 35,107 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ 07 00 ]
	35,108 - 35,164 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,165 - 35,168 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	35,169 - 35,171 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ CF 09 00 ]
	35,172 - 35,255 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,256 - 35,279 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,280 - 35,283 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	35,284 - 35,348 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 C8 8F 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,349 - 35,352 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	35,353 - 35,355 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ CF 09 00 ]
	35,356 - 35,440 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,441 - 35,444 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	35,445 - 35,447 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ CE 09 00 ]
	35,448 - 35,531 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,532 - 35,555 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	35,556 - 35,559 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	35,560 - 44,233 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 34 B4 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	44,234 - 44,399 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 38)
	44,400 - 44,403 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	44,404 - 46,073 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 36 0E 00 00 58 D6 D1 ... ]
	46,074 - 46,457 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 19)
	46,258 - 46,259 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,260 - 46,533 [ERROR] Unread bytes (non-zero) [ 00 00 44 40 D0 00 10 00 00 3C 00 3C 00 3C 36 00 00 00 01 0B CD ... ]
	46,534 - 46,535 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,536 - 47,085 [ERROR] Unread bytes (non-zero) [ 48 00 00 00 73 C5 B8 8B 20 80 00 3C 00 3C 00 3C 68 00 00 00 0B ... ]
	47,086 - 47,599 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 11)
	47,270 - 47,675 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 183)
	47,600 - 47,603 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	47,604 - 47,675 [ERROR] Unread bytes (non-zero) [ 00 00 3B 0E 00 00 00 00 10 00 00 FA 3E 21 94 BE 40 81 B0 00 00 ... ]
	47,676 - 47,679 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	47,680 - 48,097 [ERROR] Unread bytes (non-zero) [ 02 02 00 80 01 80 00 00 00 00 3D 0E 00 00 B3 2C 96 16 E2 10 7A ... ]
	48,098 - 48,099 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,100 - 48,103 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	48,104 - 48,373 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 18 00 00 ... ]
	48,374 - 48,861 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 255)
	48,862 - 48,865 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	48,866 - 48,867 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 00 00 ]
	48,868 - 606,263 [ERROR] Unread bytes (non-zero) [ 00 00 1C 0E 00 00 00 00 10 00 00 06 6F 33 44 40 E0 00 08 80 00 ... ]
	606,264 - 628,535 theMdlFileData.theSequenceDescs 96
	628,536 - 628,903 [ref] aSeqDesc.theBoneWeights 92
	628,904 - 628,905 [ref] aSeqDesc.theAnimDescIndexes 1
	628,906 - 628,907 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	628,908 - 628,923 [walk_seq] aSeqDesc.thePoseKeys 4
	628,924 - 628,931 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	628,932 - 628,947 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	628,948 - 628,955 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	628,956 - 628,967 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	628,968 - 629,127 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	629,128 - 629,151 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	629,152 - 629,155 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	629,156 - 629,159 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	629,160 - 629,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	629,164 - 629,175 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	629,176 - 629,335 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	629,336 - 629,359 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	629,360 - 629,363 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	629,364 - 629,367 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	629,368 - 629,371 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	629,372 - 630,411 [reload_seq] aSeqDesc.theEvents 13
	630,412 - 630,435 [reload_seq] aSeqDesc.theAutoLayers 1
	630,436 - 630,437 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	630,438 - 630,439 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	630,440 - 631,159 [reload_late1_seq] aSeqDesc.theEvents 9
	631,160 - 631,183 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	631,184 - 631,185 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	631,186 - 631,187 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	631,188 - 631,587 [reload_late2_seq] aSeqDesc.theEvents 5
	631,588 - 631,611 [reload_late2_seq] aSeqDesc.theAutoLayers 1
	631,612 - 631,613 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1
	631,614 - 631,615 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	631,616 - 632,655 [reload_empty_seq] aSeqDesc.theEvents 13
	632,656 - 632,679 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	632,680 - 632,681 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	632,682 - 632,683 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	632,684 - 633,403 [reload_empty_late1_seq] aSeqDesc.theEvents 9
	633,404 - 633,427 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	633,428 - 633,429 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	633,430 - 633,431 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,432 - 633,831 [reload_empty_late2_seq] aSeqDesc.theEvents 5
	633,832 - 633,855 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	633,856 - 633,857 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	633,858 - 633,859 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	633,860 - 634,739 [reload_onehanded_seq] aSeqDesc.theEvents 11
	634,740 - 634,741 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	634,742 - 634,743 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	634,744 - 635,463 [reload_onehanded_late1_seq] aSeqDesc.theEvents 9
	635,464 - 635,465 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	635,466 - 635,467 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,468 - 635,867 [reload_onehanded_late2_seq] aSeqDesc.theEvents 5
	635,868 - 635,869 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	635,870 - 635,871 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	635,872 - 636,751 [reload_empty_onehanded_seq] aSeqDesc.theEvents 11
	636,752 - 636,753 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	636,754 - 636,755 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	636,756 - 637,475 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 9
	637,476 - 637,477 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	637,478 - 637,479 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,480 - 637,879 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 5
	637,880 - 637,881 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	637,882 - 637,883 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	637,884 - 638,923 [reload_crouch_seq] aSeqDesc.theEvents 13
	638,924 - 638,947 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	638,948 - 638,949 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	638,950 - 638,951 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	638,952 - 638,955 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	638,956 - 638,959 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	638,960 - 639,679 [reload_late1_crouch_seq] aSeqDesc.theEvents 9
	639,680 - 639,703 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	639,704 - 639,705 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	639,706 - 639,707 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	639,708 - 639,711 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	639,712 - 639,715 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	639,716 - 640,115 [reload_late2_crouch_seq] aSeqDesc.theEvents 5
	640,116 - 640,139 [reload_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	640,140 - 640,141 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	640,142 - 640,143 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	640,144 - 640,147 [reload_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	640,148 - 640,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	640,152 - 641,191 [reload_empty_crouch_seq] aSeqDesc.theEvents 13
	641,192 - 641,215 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	641,216 - 641,217 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	641,218 - 641,219 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,220 - 641,223 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	641,224 - 641,227 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	641,228 - 641,947 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 9
	641,948 - 641,971 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	641,972 - 641,973 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	641,974 - 641,975 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	641,976 - 641,979 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	641,980 - 641,983 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	641,984 - 642,383 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 5
	642,384 - 642,407 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	642,408 - 642,409 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	642,410 - 642,411 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	642,412 - 642,415 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	642,416 - 642,419 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	642,420 - 643,299 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 11
	643,300 - 643,301 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	643,302 - 643,303 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	643,304 - 643,307 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	643,308 - 643,311 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	643,312 - 644,031 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	644,032 - 644,033 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	644,034 - 644,035 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,036 - 644,039 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	644,040 - 644,043 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	644,044 - 644,443 [reload_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5
	644,444 - 644,445 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	644,446 - 644,447 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	644,448 - 644,451 [reload_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	644,452 - 644,455 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	644,456 - 645,335 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 11
	645,336 - 645,337 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	645,338 - 645,339 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	645,340 - 645,343 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	645,344 - 645,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	645,348 - 646,067 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	646,068 - 646,069 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	646,070 - 646,071 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,072 - 646,075 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	646,076 - 646,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	646,080 - 646,479 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5
	646,480 - 646,481 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	646,482 - 646,483 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,484 - 646,487 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	646,488 - 646,491 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	646,492 - 646,651 [draw_seq] aSeqDesc.theEvents 2
	646,652 - 646,675 [draw_seq] aSeqDesc.theAutoLayers 1
	646,676 - 646,677 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	646,678 - 646,679 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,680 - 646,839 [draw_onehanded_seq] aSeqDesc.theEvents 2
	646,840 - 646,863 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	646,864 - 646,865 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	646,866 - 646,867 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	646,868 - 647,027 [draw_crouch_seq] aSeqDesc.theEvents 2
	647,028 - 647,051 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	647,052 - 647,053 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,054 - 647,055 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,056 - 647,059 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,060 - 647,063 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,064 - 647,223 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	647,224 - 647,247 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	647,248 - 647,249 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,250 - 647,251 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,252 - 647,255 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,256 - 647,259 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,260 - 647,419 [raise_seq] aSeqDesc.theEvents 2
	647,420 - 647,443 [raise_seq] aSeqDesc.theAutoLayers 1
	647,444 - 647,445 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	647,446 - 647,447 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,448 - 647,607 [raise_onehanded_seq] aSeqDesc.theEvents 2
	647,608 - 647,631 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	647,632 - 647,633 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	647,634 - 647,635 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,636 - 647,715 [raise_frommelee_seq] aSeqDesc.theEvents 1
	647,716 - 647,739 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	647,740 - 647,741 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	647,742 - 647,743 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,744 - 647,903 [raise_crouch_seq] aSeqDesc.theEvents 2
	647,904 - 647,927 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	647,928 - 647,929 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	647,930 - 647,931 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,932 - 647,935 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	647,936 - 647,939 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,940 - 648,099 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	648,100 - 648,123 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	648,124 - 648,125 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	648,126 - 648,127 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,128 - 648,131 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	648,132 - 648,135 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	648,136 - 648,295 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	648,296 - 648,319 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	648,320 - 648,321 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	648,322 - 648,323 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,324 - 648,327 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	648,328 - 648,331 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	648,332 - 648,491 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	648,492 - 648,515 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	648,516 - 648,517 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	648,518 - 648,519 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,520 - 648,523 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	648,524 - 648,527 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	648,528 - 648,607 [holster_seq] aSeqDesc.theEvents 1
	648,608 - 648,631 [holster_seq] aSeqDesc.theAutoLayers 1
	648,632 - 648,633 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	648,634 - 648,635 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,636 - 648,715 [holster_onehanded_seq] aSeqDesc.theEvents 1
	648,716 - 648,739 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	648,740 - 648,741 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	648,742 - 648,743 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,744 - 648,823 [lower_seq] aSeqDesc.theEvents 1
	648,824 - 648,847 [lower_seq] aSeqDesc.theAutoLayers 1
	648,848 - 648,849 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	648,850 - 648,851 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,852 - 648,931 [lower_onehanded_seq] aSeqDesc.theEvents 1
	648,932 - 648,955 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	648,956 - 648,957 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	648,958 - 648,959 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,960 - 648,961 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	648,962 - 648,963 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,964 - 649,123 [sprintraise_seq] aSeqDesc.theEvents 2
	649,124 - 649,147 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	649,148 - 649,149 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	649,150 - 649,151 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,152 - 649,311 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	649,312 - 649,335 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	649,336 - 649,337 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	649,338 - 649,339 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,340 - 649,499 [sprintraise_seq_air] aSeqDesc.theEvents 2
	649,500 - 649,501 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	649,502 - 649,503 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,504 - 649,507 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	649,508 - 649,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	649,512 - 649,591 [sprintdraw_seq] aSeqDesc.theEvents 1
	649,592 - 649,593 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	649,594 - 649,595 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,596 - 649,675 [sprintholster_seq] aSeqDesc.theEvents 1
	649,676 - 649,677 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	649,678 - 649,679 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,680 - 649,681 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,682 - 649,683 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,684 - 649,843 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	649,844 - 649,845 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,846 - 649,847 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,848 - 649,927 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	649,928 - 649,929 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	649,930 - 649,931 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,932 - 650,011 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	650,012 - 650,013 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	650,014 - 650,015 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,016 - 650,175 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	650,176 - 650,177 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	650,178 - 650,179 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,180 - 650,183 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	650,184 - 650,187 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,188 - 650,189 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	650,190 - 650,191 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,192 - 650,193 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	650,194 - 650,195 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,196 - 650,199 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	650,200 - 650,203 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,204 - 650,205 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	650,206 - 650,207 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,208 - 650,211 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	650,212 - 650,215 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,216 - 650,239 [ads_out_seq] aSeqDesc.theAutoLayers 1
	650,240 - 650,241 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	650,242 - 650,243 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,244 - 650,245 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	650,246 - 650,247 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,248 - 650,251 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	650,252 - 650,255 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,256 - 650,257 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	650,258 - 650,259 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,260 - 650,267 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	650,268 - 650,275 [ERROR] Unread bytes (non-zero) [ 29 6E 00 00 01 00 00 00 ]
	650,276 - 650,277 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	650,278 - 650,279 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,280 - 650,281 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	650,282 - 650,283 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,284 - 650,287 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	650,288 - 650,291 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,292 - 650,293 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	650,294 - 650,295 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,296 - 650,299 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	650,300 - 650,303 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	650,304 - 650,327 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	650,328 - 650,329 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	650,330 - 650,331 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,332 - 650,333 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	650,334 - 650,335 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,336 - 650,343 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	650,344 - 650,351 [ERROR] Unread bytes (non-zero) [ EF 76 00 00 01 00 00 00 ]
	650,352 - 650,353 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	650,354 - 650,355 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,356 - 650,363 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	650,364 - 650,371 [ERROR] Unread bytes (non-zero) [ 89 6D 00 00 01 00 00 00 ]
	650,372 - 650,383 [run_layer] aSeqDesc.thePoseKeys 3
	650,384 - 650,387 [run_layer] aSeqDesc.theAnimDescIndexes 2
	650,388 - 650,389 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	650,390 - 650,391 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,392 - 650,403 [optic_layer] aSeqDesc.thePoseKeys 3
	650,404 - 650,771 [optic_layer] aSeqDesc.theBoneWeights 92
	650,772 - 650,775 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	650,776 - 651,143 [wind_loop_layer] aSeqDesc.theBoneWeights 92
	651,144 - 651,145 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	651,146 - 651,147 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,148 - 651,149 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	651,150 - 651,151 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,152 - 651,163 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	651,164 - 651,167 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	651,168 - 651,179 [idle_seq] aSeqDesc.thePoseKeys 3
	651,180 - 651,547 [idle_seq] aSeqDesc.theBoneWeights 92
	651,548 - 651,551 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	651,552 - 651,563 [idle_seq_air] aSeqDesc.thePoseKeys 3
	651,564 - 651,567 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	651,568 - 651,575 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	651,576 - 651,583 [ERROR] Unread bytes (non-zero) [ 0D 69 00 00 01 00 00 00 ]
	651,584 - 651,595 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	651,596 - 651,599 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	651,600 - 651,603 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	651,604 - 651,607 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	651,608 - 651,619 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	651,620 - 651,623 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	651,624 - 651,631 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	651,632 - 651,639 [ERROR] Unread bytes (non-zero) [ 65 6F 00 00 01 00 00 00 ]
	651,640 - 651,651 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	651,652 - 651,655 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	651,656 - 651,667 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	651,668 - 651,671 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	651,672 - 651,679 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	651,680 - 651,687 [ERROR] Unread bytes (non-zero) [ 35 6F 00 00 00 00 00 00 ]
	651,688 - 651,699 [attack_seq] aSeqDesc.thePoseKeys 3
	651,700 - 651,939 [attack_seq] aSeqDesc.theEvents 3
	651,940 - 651,963 [attack_seq] aSeqDesc.theAutoLayers 1
	651,964 - 651,967 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	651,968 - 651,979 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	651,980 - 652,219 [attack_seq_regrip] aSeqDesc.theEvents 3
	652,220 - 652,243 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	652,244 - 652,247 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	652,248 - 652,259 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	652,260 - 652,499 [attack_onehanded_seq] aSeqDesc.theEvents 3
	652,500 - 652,523 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	652,524 - 652,527 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	652,528 - 652,539 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	652,540 - 652,779 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	652,780 - 652,803 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	652,804 - 652,807 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	652,808 - 652,811 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	652,812 - 652,815 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	652,816 - 652,827 [idle_check_seq] aSeqDesc.thePoseKeys 3
	652,828 - 652,831 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	652,832 - 652,843 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	652,844 - 652,847 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	652,848 - 652,859 [regrip] aSeqDesc.thePoseKeys 3
	652,860 - 652,863 [regrip] aSeqDesc.theAnimDescIndexes 2
	652,864 - 652,875 [regrip_02] aSeqDesc.thePoseKeys 3
	652,876 - 652,879 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	652,880 - 652,891 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	652,892 - 652,895 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	652,896 - 652,907 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	652,908 - 652,911 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	652,912 - 652,923 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	652,924 - 652,927 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	652,928 - 652,939 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	652,940 - 652,943 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	652,944 - 652,955 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	652,956 - 652,959 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	652,960 - 652,961 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	652,962 - 652,963 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,964 - 652,965 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	652,966 - 652,967 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,968 - 652,969 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	652,970 - 652,971 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,972 - 652,973 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	652,974 - 652,975 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,976 - 653,007 theMdlFileData.theLocalNodeNames 8
	653,008 - 653,071 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	653,072 - 653,199 theMdlFileData.theBodyParts 8
	653,200 - 653,347 aBodyPart.theModels 1
	653,348 - 653,643 aBodyPart.theModels 2
	653,644 - 653,939 aBodyPart.theModels 2
	653,940 - 654,235 aBodyPart.theModels 2
	654,236 - 654,531 aBodyPart.theModels 2
	654,532 - 654,827 aBodyPart.theModels 2
	654,828 - 655,123 aBodyPart.theModels 2
	655,124 - 655,419 aBodyPart.theModels 2
	655,420 - 655,479 [ERROR] Unread bytes (non-zero) [ 22 66 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 19 ... ]
	655,480 - 655,711 aModel.theMeshes 2
	655,712 - 655,827 aModel.theMeshes 1
	655,828 - 655,943 aModel.theMeshes 1
	655,944 - 656,059 aModel.theMeshes 1
	656,060 - 656,175 aModel.theMeshes 1
	656,176 - 656,407 aModel.theMeshes 2
	656,408 - 656,523 aModel.theMeshes 1
	656,524 - 656,755 aModel.theMeshes 2
	656,756 - 662,111 [ERROR] Unread bytes (non-zero) [ 14 58 CA A9 3C 00 00 00 EA 3E E6 BF 54 01 00 00 CF B4 87 1A 3C ... ]
	662,112 - 662,771 theMdlFileData.theTextures 15
	662,772 - 662,775 theMdlFileData.theTexturePaths 1
	662,776 - 663,015 theMdlFileData.theSkinFamilies 8
	663,016 - 674,547 [ERROR] Unread bytes (non-zero) [ 5C 00 00 00 40 00 00 00 B0 01 00 00 20 03 00 00 70 07 00 00 30 ... ]
	674,548 - 674,548 aSeqDesc.theActivityName = ""
	674,549 - 674,594 theNameCopy = "weapons\wingman_elite\ptpov_wingman_elite.mdl"
	674,595 - 674,602 theSurfacePropName = "default"
	674,603 - 674,613 aBone.theName = "jx_c_delta"
	674,614 - 674,622 aBone.theName = "jx_c_pov"
	674,623 - 674,634 aBone.theName = "jx_c_camera"
	674,635 - 674,644 aBone.theName = "def_c_hip"
	674,645 - 674,655 aBone.theName = "jx_c_start"
	674,656 - 674,668 aBone.theName = "def_c_spineA"
	674,669 - 674,681 aBone.theName = "def_c_spineB"
	674,682 - 674,694 aBone.theName = "def_c_spineC"
	674,695 - 674,707 aBone.theName = "ja_c_propGun"
	674,708 - 674,719 aBone.theName = "def_c_neckA"
	674,720 - 674,730 aBone.theName = "jx_c_neckB"
	674,731 - 674,742 aBone.theName = "def_c_neckB"
	674,743 - 674,753 aBone.theName = "def_c_head"
	674,754 - 674,764 aBone.theName = "def_l_clav"
	674,765 - 674,779 aBone.theName = "def_l_shoulder"
	674,780 - 674,799 aBone.theName = "def_l_shoulderTwist"
	674,800 - 674,812 aBone.theName = "def_l_elbowB"
	674,813 - 674,830 aBone.theName = "def_l_shoulderMid"
	674,831 - 674,842 aBone.theName = "def_l_elbow"
	674,843 - 674,856 aBone.theName = "def_l_forearm"
	674,857 - 674,868 aBone.theName = "def_l_wrist"
	674,869 - 674,884 aBone.theName = "def_l_finIndexA"
	674,885 - 674,900 aBone.theName = "def_l_finIndexB"
	674,901 - 674,916 aBone.theName = "def_l_finIndexC"
	674,917 - 674,930 aBone.theName = "def_l_finMidA"
	674,931 - 674,944 aBone.theName = "def_l_finMidB"
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	674,975 - 674,990 aBone.theName = "def_l_finThumbB"
	674,991 - 675,006 aBone.theName = "def_l_finThumbC"
	675,007 - 675,026 aBone.theName = "def_l_finRingCarpal"
	675,027 - 675,041 aBone.theName = "def_l_finRingA"
	675,042 - 675,056 aBone.theName = "def_l_finRingB"
	675,057 - 675,071 aBone.theName = "def_l_finRingC"
	675,072 - 675,087 aBone.theName = "def_l_finPinkyA"
	675,088 - 675,103 aBone.theName = "def_l_finPinkyB"
	675,104 - 675,119 aBone.theName = "def_l_finPinkyC"
	675,120 - 675,130 aBone.theName = "def_r_clav"
	675,131 - 675,145 aBone.theName = "def_r_shoulder"
	675,146 - 675,165 aBone.theName = "def_r_shoulderTwist"
	675,166 - 675,178 aBone.theName = "def_r_elbowB"
	675,179 - 675,196 aBone.theName = "def_r_shoulderMid"
	675,197 - 675,208 aBone.theName = "def_r_elbow"
	675,209 - 675,222 aBone.theName = "def_r_forearm"
	675,223 - 675,234 aBone.theName = "def_r_wrist"
	675,235 - 675,250 aBone.theName = "def_r_finIndexA"
	675,251 - 675,266 aBone.theName = "def_r_finIndexB"
	675,267 - 675,282 aBone.theName = "def_r_finIndexC"
	675,283 - 675,296 aBone.theName = "def_r_finMidA"
	675,297 - 675,310 aBone.theName = "def_r_finMidB"
	675,311 - 675,324 aBone.theName = "def_r_finMidC"
	675,325 - 675,340 aBone.theName = "def_r_finThumbA"
	675,341 - 675,356 aBone.theName = "def_r_finThumbB"
	675,357 - 675,372 aBone.theName = "def_r_finThumbC"
	675,373 - 675,392 aBone.theName = "def_r_finRingCarpal"
	675,393 - 675,407 aBone.theName = "def_r_finRingA"
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	675,423 - 675,437 aBone.theName = "def_r_finRingC"
	675,438 - 675,453 aBone.theName = "def_r_finPinkyA"
	675,454 - 675,469 aBone.theName = "def_r_finPinkyB"
	675,470 - 675,485 aBone.theName = "def_r_finPinkyC"
	675,486 - 675,497 aBone.theName = "def_l_thigh"
	675,498 - 675,508 aBone.theName = "def_l_knee"
	675,509 - 675,520 aBone.theName = "def_l_ankle"
	675,521 - 675,531 aBone.theName = "def_l_ball"
	675,532 - 675,543 aBone.theName = "def_l_kneeB"
	675,544 - 675,555 aBone.theName = "def_r_thigh"
	675,556 - 675,566 aBone.theName = "def_r_knee"
	675,567 - 675,578 aBone.theName = "def_r_ankle"
	675,579 - 675,589 aBone.theName = "def_r_ball"
	675,590 - 675,601 aBone.theName = "def_r_kneeB"
	675,602 - 675,615 aBone.theName = "ja_l_propHand"
	675,616 - 675,629 aBone.theName = "ja_r_propHand"
	675,630 - 675,641 aBone.theName = "weapon_bone"
	675,642 - 675,655 aBone.theName = "def_c_toprail"
	675,656 - 675,673 aBone.theName = "ja_ads_attachment"
	675,674 - 675,689 aBone.theName = "def_c_proscreen"
	675,690 - 675,700 aBone.theName = "def_c_acgs"
	675,701 - 675,711 aBone.theName = "def_c_base"
	675,712 - 675,735 aBone.theName = "def_c_proscreen_handgun"
	675,736 - 675,741 aBone.theName = "shell"
	675,742 - 675,754 aBone.theName = "muzzle_flash"
	675,755 - 675,768 aBone.theName = "def_c_detailC"
	675,769 - 675,792 aBone.theName = "def_c_suppressor_cyl_sm"
	675,793 - 675,815 aBone.theName = "def_c_suppressor_sq_sm"
	675,816 - 675,829 aBone.theName = "def_c_detailB"
	675,830 - 675,844 aBone.theName = "def_c_taclight"
	675,845 - 675,863 aBone.theName = "def_c_taclight_arm"
	675,864 - 675,873 aBone.theName = "def_c_cro"
	675,874 - 675,883 aBone.theName = "def_c_cqh"
	675,884 - 675,901 aBone.theName = "def_c_toprail_arm"
	675,902 - 675,916 aBone.theName = "def_c_magazine"
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	675,929 - 675,935 anAttachment.theName = "CAMERA"
	675,936 - 675,942 anAttachment.theName = "L_HAND"
	675,943 - 675,949 anAttachment.theName = "R_HAND"
	675,950 - 675,961 anAttachment.theName = "SWAY_ROTATE"
	675,962 - 675,980 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	675,981 - 675,991 anAttachment.theName = "L_BACKHAND"
	675,992 - 676,002 anAttachment.theName = "flashlight"
	676,003 - 676,012 anAttachment.theName = "l_hand_ik"
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	676,023 - 676,037 anAttachment.theName = "suppressor_cyl"
	676,038 - 676,051 anAttachment.theName = "suppressor_sq"
	676,052 - 676,079 anAttachment.theName = "muzzle_flash_suppressor_cyl"
	676,080 - 676,106 anAttachment.theName = "muzzle_flash_suppressor_sq"
	676,107 - 676,110 anAttachment.theName = "cqh"
	676,111 - 676,115 anAttachment.theName = "acgs"
	676,116 - 676,119 anAttachment.theName = "cro"
	676,120 - 676,129 anAttachment.theName = "CQH_FRONT"
	676,130 - 676,138 anAttachment.theName = "CQH_REAR"
	676,139 - 676,149 anAttachment.theName = "ACGS_FRONT"
	676,150 - 676,159 anAttachment.theName = "ACGS_REAR"
	676,160 - 676,171 anAttachment.theName = "SCR_BL_ACGS"
	676,172 - 676,183 anAttachment.theName = "SCR_TR_ACGS"
	676,184 - 676,193 anAttachment.theName = "CRO_FRONT"
	676,194 - 676,202 anAttachment.theName = "CRO_REAR"
	676,203 - 676,213 anAttachment.theName = "SCR_BL_CRO"
	676,214 - 676,224 anAttachment.theName = "SCR_TR_CRO"
	676,225 - 676,234 anAttachment.theName = "proscreen"
	676,235 - 676,246 anAttachment.theName = "SMART_LASER"
	676,247 - 676,262 anAttachment.theName = "muzzle_flash_fp"
	676,263 - 676,271 anAttachment.theName = "shell_fp"
	676,272 - 676,278 anAttachment.theName = "flyout"
	676,279 - 676,290 anAttachment.theName = "MENU_ROTATE"
	676,291 - 676,305 aHitboxSet.theName = "emptyhitboxset"
	676,306 - 676,310 anAnimationDesc.theName = @ref
	676,311 - 676,322 anAnimationDesc.theName = ads_in_anim
	676,323 - 676,335 anAnimationDesc.theName = ads_out_anim
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	676,354 - 676,372 anAnimationDesc.theName = ads_out_slide_anim
	676,373 - 676,394 anAnimationDesc.theName = ads_in_onehanded_anim
	676,395 - 676,417 anAnimationDesc.theName = ads_out_onehanded_anim
	676,418 - 676,433 anAnimationDesc.theName = run_anim_static
	676,434 - 676,442 anAnimationDesc.theName = run_anim
	676,443 - 676,457 anAnimationDesc.theName = run_anim_layer
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	676,475 - 676,484 anAnimationDesc.theName = walk_anim
	676,485 - 676,498 anAnimationDesc.theName = walk_ads_anim
	676,499 - 676,514 anAnimationDesc.theName = walk_anim_nocam
	676,515 - 676,533 anAnimationDesc.theName = idle_anim_autoplay
	676,534 - 676,556 anAnimationDesc.theName = idle_ads_anim_autoplay
	676,557 - 676,566 anAnimationDesc.theName = idle_anim
	676,567 - 676,580 anAnimationDesc.theName = idle_ads_anim
	676,581 - 676,600 anAnimationDesc.theName = idle_onehanded_anim
	676,601 - 676,624 anAnimationDesc.theName = idle_onehanded_ads_anim
	676,625 - 676,640 anAnimationDesc.theName = idle_check_anim
	676,641 - 676,660 anAnimationDesc.theName = idle_check_ads_anim
	676,661 - 676,680 anAnimationDesc.theName = idle_check_anim_nod
	676,681 - 676,692 anAnimationDesc.theName = attack_anim
	676,693 - 676,708 anAnimationDesc.theName = attack_ads_anim
	676,709 - 676,726 anAnimationDesc.theName = attack_slide_anim
	676,727 - 676,748 anAnimationDesc.theName = attack_onehanded_anim
	676,749 - 676,774 anAnimationDesc.theName = attack_onehanded_ads_anim
	676,775 - 676,786 anAnimationDesc.theName = @reload_seq
	676,787 - 676,804 anAnimationDesc.theName = reload_late1_anim
	676,805 - 676,822 anAnimationDesc.theName = reload_late2_anim
	676,823 - 676,840 anAnimationDesc.theName = @reload_empty_seq
	676,841 - 676,864 anAnimationDesc.theName = reload_empty_late1_anim
	676,865 - 676,888 anAnimationDesc.theName = reload_empty_late2_anim
	676,889 - 676,910 anAnimationDesc.theName = @reload_onehanded_seq
	676,911 - 676,938 anAnimationDesc.theName = reload_onehanded_late1_anim
	676,939 - 676,966 anAnimationDesc.theName = reload_onehanded_late2_anim
	676,967 - 676,994 anAnimationDesc.theName = @reload_empty_onehanded_seq
	676,995 - 677,028 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	677,029 - 677,062 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	677,063 - 677,081 anAnimationDesc.theName = @reload_crouch_seq
	677,082 - 677,106 anAnimationDesc.theName = reload_late1_crouch_anim
	677,107 - 677,131 anAnimationDesc.theName = reload_late2_crouch_anim
	677,132 - 677,156 anAnimationDesc.theName = @reload_empty_crouch_seq
	677,157 - 677,187 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	677,188 - 677,218 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	677,219 - 677,247 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	677,248 - 677,282 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	677,283 - 677,317 anAnimationDesc.theName = reload_onehanded_late2_crouch_anim
	677,318 - 677,352 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	677,353 - 677,393 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	677,394 - 677,434 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	677,435 - 677,459 anAnimationDesc.theName = switch_to_onehanded_anim
	677,460 - 677,484 anAnimationDesc.theName = switch_to_twohanded_anim
	677,485 - 677,504 anAnimationDesc.theName = switch_to_jump_anim
	677,505 - 677,524 anAnimationDesc.theName = switch_to_land_anim
	677,525 - 677,551 anAnimationDesc.theName = switch_to_jump_crouch_anim
	677,552 - 677,578 anAnimationDesc.theName = switch_to_land_crouch_anim
	677,579 - 677,602 anAnimationDesc.theName = switch_to_jump_ads_anim
	677,603 - 677,626 anAnimationDesc.theName = switch_to_land_ads_anim
	677,627 - 677,636 anAnimationDesc.theName = iron_anim
	677,637 - 677,646 anAnimationDesc.theName = hcog_anim
	677,647 - 677,660 anAnimationDesc.theName = iron_anim_nod
	677,661 - 677,670 anAnimationDesc.theName = @draw_seq
	677,671 - 677,690 anAnimationDesc.theName = @draw_onehanded_seq
	677,691 - 677,707 anAnimationDesc.theName = @draw_crouch_seq
	677,708 - 677,734 anAnimationDesc.theName = @draw_onehanded_crouch_seq
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	677,834 - 677,861 anAnimationDesc.theName = @raise_frommelee_crouch_seq
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	678,579 - 678,594 anEvent.theName = AE_CL_PLAYSOUND
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	678,876 - 678,896 aSeqDesc.theName = "reload_onehanded_seq"
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	680,689 - 680,713 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	680,714 - 680,735 aSeqDesc.theName = "ads_out_onehanded_seq"
	680,736 - 680,760 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	680,761 - 680,790 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	680,791 - 680,798 anActivityModifier.theName = wallrun
	680,799 - 680,828 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	680,829 - 680,838 aSeqDesc.theName = "run_layer"
	680,839 - 680,855 aSeqDesc.theName = "run_layer_reload"
	680,856 - 680,867 aSeqDesc.theName = "optic_layer"
	680,868 - 680,883 aSeqDesc.theName = "wind_loop_layer"
	680,884 - 680,903 aSeqDesc.theName = "wind_loop_ads_layer"
	680,904 - 680,921 aSeqDesc.theName = "idle_seq_autoplay"
	680,922 - 680,930 aSeqDesc.theName = "idle_seq"
	680,931 - 680,942 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	680,943 - 680,955 aSeqDesc.theName = "idle_seq_air"
	680,956 - 680,975 aSeqDesc.theName = "idle_seq_crouch_air"
	680,976 - 680,991 aSeqDesc.theName = "idle_seq_crouch"
	680,992 - 681,010 aSeqDesc.theName = "idle_onehanded_seq"
	681,011 - 681,032 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	681,033 - 681,055 aSeqDesc.theName = "idle_onehanded_seq_air"
	681,056 - 681,066 aSeqDesc.theName = "attack_seq"
	681,067 - 681,084 aSeqDesc.theName = "attack_seq_regrip"
	681,085 - 681,105 aSeqDesc.theName = "attack_onehanded_seq"
	681,106 - 681,132 aSeqDesc.theName = "attack_onehanded_slide_seq"
	681,133 - 681,147 aSeqDesc.theName = "idle_check_seq"
	681,148 - 681,162 aSeqDesc.theActivityName = "ACT_TRANSITION"
	681,163 - 681,178 aSeqDesc.theName = "crouch2idle_seq"
	681,179 - 681,185 aSeqDesc.theName = "regrip"
	681,186 - 681,195 aSeqDesc.theName = "regrip_02"
	681,196 - 681,215 aSeqDesc.theName = "switch_to_jump_iron"
	681,216 - 681,235 aSeqDesc.theName = "switch_to_land_iron"
	681,236 - 681,257 aSeqDesc.theName = "idle_check_crouch_seq"
	681,258 - 681,284 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	681,285 - 681,311 aSeqDesc.theName = "switch_to_land_iron_crouch"
	681,312 - 681,331 aSeqDesc.theName = "switch_to_onehanded"
	681,332 - 681,351 aSeqDesc.theName = "switch_to_twohanded"
	681,352 - 681,376 aSeqDesc.theName = "switch_to_onehanded_jump"
	681,377 - 681,401 aSeqDesc.theName = "switch_to_onehanded_land"
	681,402 - 681,411 aLocalNodeName = twohanded
	681,412 - 681,421 aLocalNodeName = onehanded
	681,422 - 681,426 aLocalNodeName = fire
	681,427 - 681,431 aLocalNodeName = jump
	681,432 - 681,443 aLocalNodeName = land_crouch
	681,444 - 681,448 aLocalNodeName = land
	681,449 - 681,460 aLocalNodeName = jump_crouch
	681,461 - 681,476 aBodyPart.theName = "v_wingman_elite"
	681,477 - 681,494 aBodyPart.theName = "suppressor_cyl_sm"
	681,495 - 681,511 aBodyPart.theName = "suppressor_sq_sm"
	681,512 - 681,521 aBodyPart.theName = "sight_cqh"
	681,522 - 681,532 aBodyPart.theName = "sight_acgs"
	681,533 - 681,542 aBodyPart.theName = "sight_cro"
	681,543 - 681,565 aBodyPart.theName = "wingman_elite_magazine"
	681,566 - 681,595 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	681,596 - 681,641 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite"
	681,642 - 681,694 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_skin31"
	681,695 - 681,749 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_01"
	681,750 - 681,804 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_02"
	681,805 - 681,859 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_03"
	681,860 - 681,914 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_04"
	681,915 - 681,969 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_05"
	681,970 - 682,024 aTexture.thePathFileName = "models\Weapons_R2\wingman_elite\wingman_elite_prime_06"
	682,025 - 682,061 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman"
	682,062 - 682,100 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	682,101 - 682,142 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	682,143 - 682,180 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	682,181 - 682,229 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	682,230 - 682,273 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	682,274 - 682,314 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	682,315 - 2,248,779 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 98 4A 25 19 ... ]
	2,248,780 - 2,248,780 END OF FILE + 1 (File size)
========================
